Roll tables
Canonical chaos roll tables by format.
Classic Chaos — Antique (Original Print) — Wacky Land (2–20)
Rolled on 2d10. Result 1 is impossible.
2
Time Sprint
Take 2 turns after this one.
3
Musical Chairs
All players get up and move one seat in the direction the turns are proceeding.
4
It's a New Ruling
Add up all numbers on target card and redistribute them however you wish.
5
Master of Chaos
Until your next turn, you may choose ALL targets of chaos rolls.
6
Magic Online Pricing
All players may sacrifice any number of permanents. Then all players lose three life for each rare they control, two life for each uncommon they control, and one life for each common they control. All players take a three minute break while we update the chaos magic patch.
7
Rainbow Vale
Put a land token named Rainbow Vale into play under your control. It has "T: Add 1 mana of any color to your mana pool. Mana burn from mana produced this way causes 5 life to be lost instead of 1." and "If Rainbow Vale is untapped at end of turn, lose 5 life." and "At the beginning of each player's turn, that player gains control of Rainbow Vale and untaps it."
8
Musical Life
Each player passes their life total to the next player in the direction the turns are proceeding.
9
Calculator
Add or subtract 1d6 from any number on a card in play.
10
Turn Twister
Until your next turn, after each turn randomly choose who takes the next turn.
11
Escape from AOL
A land of yours is now AOL & reads: "At end of your upkeep, put a creature you control on AOL. Flip a coin. On heads, give any player AOL." If a player destroys AOL, they get all creatures on it.
12
Magnet
Target creature gains "Every spell and ability that can target this creature, must target this creature".
13
Wrath of the Random
Bury all permanents in play with a casting cost of 1d6.
14
Chaos Ward
Target creature gains Protection From Chaos.
15
Fun Time
Roll once on <ChaosList>, <WackyLand>, <PersonaLand>, and <EnchantWorldLand>.
16
Time Wall Safe
Skip one of your phases this turn. Get a Safe counter for that phase. Sacrifice a Safe counter to take the phase that was skipped immediately.
17
nruT
Go to your Cleanup Phase and proceed backwards through the order of phases and steps. When you reach your Chaos Phase, roll in. Resolve that roll and end your turn.
18
Expansion in a Bottle
Destroy all non-land cards from target expansion.
19
Ka-Ching!!$$
Get a Black Lotus counter, a Mox Jet counter, a Mox Pearl counter, a Mox Emerald counter, a Mox Sapphire counter, a Mox Ruby counter, and a Mox Diamond counter.
20
Time Crawl Jackpot!
Put a turn counter in the Time Crawl Jackpot. After this turn, you take an additional turn for each turn counter in the Time Crawl Jackpot.