Roll tables
Canonical chaos roll tables by format.
Chaos Commander (EDH) — Persona Land (1–20)
1
Josh
Roll a D6. For each opponent, lose that much life. Each opponent gains that much life. Until you have taken that many turns: You and permanents you control cannot be the target of spells or abilities opponents control, opponents cannot attack you, and creatures you control are unblockable.
2
Jake
Put a 5/5 blue Squid token into play under your control. Until your next turn, whenever a roll is made on <PersonaLand>, put an additional 5/5 blue Squid token into play under your control.
3
Ray
All opponents lose all but one life. A player that dies this turn gets four spite rolls instead of one. At end of turn, all opponents gain life equal to the life they lost this turn.
4
Theo
Draw three cards. Target opponent discards a card. Discard a card at random. Deal two damage to any target.
5
Lee
You and target opponent exchange life totals.
6
Mark Rosewater
Roll 3 times without resolving any of those rolls. Instead, get a proxy of each roll and put these proxies into your hand. Treat these as 0 casting cost Instants with the exact text of the roll.
7
Brian
Get a Brian counter. Sacrifice Brian to add or subtract 10 from the value of X in any casting cost that includes an X.
8
Dylan
Choose one — Gain two life for each green creature in play; or play two spells from your hand without paying their casting cost.
9
Tim
Until you gain five or six life in this manner, every turn at the beginning of your upkeep, gain 1d6 life.
10
Scott
You put any creature from any graveyard to play. Reveal the top card of each opponent's library. You put each creature card revealed in this way into play. Place all other revealed cards into owner's graveyards.
11
Iyarwein
Put a Hat counter on target creature. All creatures with Hat counters are unblockable. Remove a Hat counter from a creature to remove another target creature from the game.
12
Ian
Use the force to move any card in play to any other player's control. Treat that card as though that card's new controller just cast it. Destroy all EnchantWorldLands. Roll in <EnchantWorldLand>.
13
Grahame
Get a Grahame counter. When you die, you may sacrifice Grahame. If you do, shuffle your deck back into your library and rejoin the game at half of your previous starting life total, rounded up.
14
Mike
Look at all players' hands. As many times as you wish, you may pay 1 life to force a player to discard a card of your choice.
15
Trevin
Put a Trevin counter on each of your creatures. While a creature has a Trevin counter on it, it gains +1/+1. Remove a Trevin counter from a creature to have it deal 1 damage to any target.
16
Sharon
Target creature you control becomes a Sharon Sniper and may not attack. Roll a D6. You may tap Sharon Sniper to do an amount of damage equal to that roll to any attacking creature.
17
Weissman Blast!
Ban any card that isn't a basic land. Search all libraries, hands, graveyards, and cards in play and remove any now-illegal copies of chosen card from the game.
18
Manhito
Choose one — Roll in <WackyLand>, <PersonaLand>, or <EnchantWorldLand>. If later in the game you are told to roll in the chosen list, re-roll that roll.
19
Shroomie
Create a proxy of any card in Magic and place it out of play. At end of each turn, each player rolls a D6. If a 6 is rolled, place the proxy in that player's hand.
20
Bahahala
Get a Chaos Tune counter. Sacrifice Chaos Tune at any time to change any chaos roll to any other chaos roll.